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FOURTH MOBILITY  8 - 12 April 2019 

“Interactive technologies for the future classroom” 

Future Classroom Lab created by European Schoolnet - Brussels

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Day 1 

Introduction. Objectives and practicalities

Future Classroom Lab Exploration: Reflecting on tools, pedagogy and learning spaces

BYOD (bring your own device) to the classroom: overview possibilities in the classroom, best practices and testing, exploring edu apps and online freeware

Project creation: group work

Presentation and prize of the day

Social and cultural activities

 

Day 2 

Increasing interactivity on your interactive whiteboard:

  • Creating interactive lesson plans

  • Exploring cloud-based programmes

eTwinning (best practices, project gallery, brainstorming and exploring new partners)

Stop motion

  • Creating interactive and educational videos

  • Exploring apps 

Presentations and prize of the day

Scavenger Hunt in Brussels (group work)

 

Day 3 

1:1 learning

  • Pedagogy and best practices

  • Exploring cloud based programmes

  • Flipped classroom

Project creation with QR-codes - Create your personalized QR codes & interactive group work

eSafety in schools - What every teacher should know about eSafety

Social and cultural activities

 

Day 4 

Augmented reality in the classroom

  • Best practices and pedagogy

  • Create your own marker

Party-Jail-Break (Interactive game filled with discussions and exchanging ideas)

BYOD 2.0: Increasing student involvement (Create challenges outside the classroom)

Interactive comics in the classroom

  • How to create interactive comics?

  • Exploring different online freeware

Social and cultural activity: House of European History

 

Day 5 

Assessment using interactive technology in the classroom (Pedagogy and best practices)

Final preparation and presentation(group work)

Certificates 

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Competences acquired by the participants: 

- Job-related skills and competences:

  • Practicing with tools and methodologies to increase student interaction and collaboration in the classroom

  • Creating interactive lesson plans

  • Understanding 1:1 learning (pedagogy and best practices and tools)

  • Preparing and delivering flipped learning

  • Exploring the opportunities and challenges of Bring Your Own Device approach

  • Learning how to use Augmented Reality in the classroom

  • Learning how to use interactive games in the classroom

  • Learning how assess using interactive technology

  • Understanding the basics of eSafety in schools

 

- Language skills and competences:

Interacting (listening, speaking, reading, writing) in a foreign language (English) with the course colleagues and the trainers. Intercultural skills.

- Computer skills and competences:

  • Using different software and apps to increase student collaboration and interaction

  • Exploring Future Classroom Lab and its ideas and tools

  • Creating interactive videos (Stop motion)

  • Exploring cloud-based programmes

  • Ideas and resources for professional development

  • Project creation with QR-codes

- Organisational skills and competences:

  • Collaborating with course peers for group work

  • Knowledge on how to start and run an online collaboration project (eTwinning)

- Social skills and competences:

Communication and collaboration with multicultural group of participants; Sharing of practice

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Workshop 30 May 2019

Alessandra Mazzeo (Spanish language teacher)

Elena Calzari (music teacher)

Giuseppe Rositani (Italian language teacher)

Michele Frusci (science teacher)

Learning diary

Link

The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

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